Every Launch, I Redrew the Same Table
Call the Cat — devlog TL;DR: Across four games I kept re-solving “how do I attach login, payment and save.” The words were the same every time; the actual thing behind each… Read entry →
Development notes
A chronological record of shipping Call the Cat, rebuilding Galaxy in Unity, and learning what each decision costs.
Call the Cat — devlog TL;DR: Across four games I kept re-solving “how do I attach login, payment and save.” The words were the same every time; the actual thing behind each… Read entry →
The same build drew a star on macOS and an empty box on Windows. The localization check passed — because the character was hardcoded in the code, outside the tables the check… Read entry →