Independent game development
Baren81 Devlog is the public record of making and shipping the Call the Cat games.
I started making games in January 2026 without a programming or game-development background. I learned by asking questions, testing ideas, breaking things, fixing them, and slowly understanding how a game is made.
That work led to Call the Cat, released on Android, iOS, and Steam. I am now building the sequel, Call the Cat: Galaxy, in Unity.
What you will find here
- Honest development notes from building and shipping games alone.
- The move from GameMaker to Unity.
- Experiments, failures, decisions, and the practical trade-offs behind them.
- How AI tools fit into a real solo-development workflow.
What this site is not
This is not a polished success story or generic game-development advice. Each post comes from the actual process behind Call the Cat and Call the Cat: Galaxy.
For questions, use the Contact page.